About Me
Hi, I’m Tom, a sound designer for Games, Animation, and Film.
I love to design creative, storytelling, and immersive audio that is perfect for the project.
My key interest is sourcing and the creation of highly immersive and unique audio, with an equal love for the technical side of sound design.
My expertise includes Creative Sound Design, Cinematic Sound Design, Technical Sound Design, Field Recording, Foley, and ADR.
I am proficient in a range of DAWs and Middleware, such as Reaper, Logic Pro, Pro Tools, FMOD, and Unity as well as having experience using Ableton, Nuendo, Dolby Atmos, and Wwise.
Show Reels
DAW's I use
Reaper DAW
REAPER is a complete digital audio production application for computers, full multitrack audio and MIDI recording, editing, processing, mixing and mastering toolset.
Pro Tools
Pro Tools makes music creation fast and fluid, providing a complete set of tools to create, record, edit, and mix audio.
Logic Pro X
Powerful creative tools for professional songwriting, beat-making, editing and mixing.
Applications I'm experience in
Dolby Atmos
Dolby Atmos reinvented how entertainment is created and experienced, allowing creatives to place each sound exactly where they want it, for a more realistic and immersive audio experience.
FMOD for Unity
You want your game to sound great but don't want it to take forever.
Music and sound effects that adapt to gameplay make the experience more immersive.
Unity Engine
Unity’s real-time 3D development engine lets artists, designers, and developers collaborate to create amazing immersive and interactive experiences. You can work on Windows, Mac, and Linux.
Premier Pro
Adobe Premiere Pro is the leading editing software for creating any kind of video. Add transitions and effects, finesse colour, mix audio, create animated titles and get all the tools to tell your story.